|
Background About Melniboné Tanelorn History of the Gray Corps Rules of Conduct Membership The Gray Corps is a roleplaying guild based loosely upon the Chronicles of Melinboné (the Elric Saga) by the renowned author Michael Moorcock. Located on the Lake Superior Ultima Online Shard, the goal of the Gray Corps is to maintain the scales of the Cosmic Balance in Britannia, what Melnibonéans consider to be a "Young Kingdom".
The background of the Gray Corps and timeline is as follows: During Emperor Elric VIII's legendary exploration journeys to the Young Kingdoms, he appointed Prince Yyrkoon, his cousin, to sit upon the Ruby Throne at Imrryr to rule as regent during his absence. In his ambition, and to demonstrate his power to the Melnibonéan nobility, Prince Yrkoon commands the conquest of several of the "Young Kingdoms", including Britannia, as well as Elric's assassination. Still faithful to his emperor and friend, Dyvim Tvar, Lord of the Dragon Caves, sends his eldest son, Slorm, to find, warn and inform Elric, who is resting currently with his companions Moonglum and Rackhir in the city of Tanelorn. In terms of other background information, it is useful to understand the underlying conflicts of the Elric Saga: Elric's world (including the island nation of Melniboné) is one of many worlds and dimensions of existence (of which Brittania is another, for example). Each and all of these worlds intersect through magical means (similarly to Britannia, the Lost Lands and Ilshenar) and are the battleground for three "powers": The Gods of Law, the Gods of Chaos and the Cosmic Balance. Each of these forces influence and control the various worlds to differing degrees, with one power having more influence in some worlds relative to others. Each of these powers uses "mortals" to perform tasks and achieve their goals in a given world. For example, the Melnibonéan nobility aligned themselves with the Lords of Chaos in order to gain worldly dominance in exchange for their souls. Although Elric's patron was Lord Arioch of Chaos, he often found an ally in Lord Donblas of Law, the Justice Maker, and ultimately helped maintain the forces of the Cosmic Balance.
An island nation, Melniboné is also called the Dragon Isle. The capital and only remaining major city, Imrryr the Beautiful (also called the Dreaming City), is located along the eastern shores of the isle. Once a great and world-dominant power under the patronage of the Lords of Chaos (primarily Duke Arioch, the chaos-god oft-called the Knight of Swords), Melniboné now is a mere shadow of its former glory. Decadence and self-indulgence over many centuries left the Melnibonéan nobility without the ambition for conquest that marked the once dominant nation. Nonetheless, Melniboné is still a power feared across the Young Kindoms of mankind, and men speak of Melniboné's Dragon Riders, magical-prowess and golden Battle Barges in hushed whispers, for fear that the Imrryrians will one day return. Melnibonéans, as a whole, are a haughty lot, have a cruel sense of humor and claim intellectual superiority over the other races based upon their accomplishments over centuries past. Indeed, their race was old when the world was young. As such, and in a rather patronizing fashion, the Melnibonéans dubbed the world beyond the shores of the Dragon Isle, the "Young Kingdoms". The Melnibonéans believe first and foremost in power, and that the powerful should rule the weak. As such, the Sorcerer Emperors, along with the Melnibonéan nobility, have ruled the Dragon Isle for countless centuries, with Elric VIII, the Albino Emperor, the current reigning monarch. However, Lord Elric's extensive studies in philosophy and the Young Kingdoms have led him to question the superiority of Melniboné, resulting in his leaving the Dragon Isle to explore new lands and cultures with the fabled black runesword Stormbringer at his side. For the duration of the journeys, Elric appointed his ambitious cousin, Prince Yyrkoon, to act as regent and sit upon the Ruby Throne.
Tanelorn is the fabled city of peace and neutrality, siding neither with Law nor Chaos, good or evil. Existing on all planes of existence in different guises, Tanelorn in many ways represents the Cosmic Balance and serves as a haven for wanderers, travelers and seekers of myriad backgrounds. As such, Tanelorn also exists in Britannia and is home to those seeking to start new lives in the name of the Cosmic Balance, as well as those seeking peace of mind and heart. The Gray Corps guild resides in Tanelorn, and are the appointed protectors of the fabled city.
Founded by Lord Raven of Nevermore, the Gray Corps was founded as a mercenary band hired by Britannian nobility to protect travel and trade routes in the aftermath of Lord British's departure from Britannia. With foundation in honour, the Gray Corps welcomed all into its ranks without questions asked about their lives prior to joining, so long as its members served and obeyed the Corps' Rules of Conduct. With the emergence of the Champions of Evil, as well as many divided factions of Law and Chaos, good and evil, running rampant in Britannia, the Gray Corps found that it could no longer serve as simple merchant guardians, and sought to regain purpose and focus in Tanelorn.
Members of the Gray Corps are expected to abide by the following Rules of Conduct:
|
Copyright (c) 2002 The Gray Corps. Ultima Online, OSI and associated graphics are registered copyrights of Origin Systems, Inc. and Electronic Arts. Melniboné, Imrryr, Elric, Yykroon and other related content are the intellectual property of Michael Moorcock. All artwork, including Elric of Melniboné cover art by Robert Gould, are intellectual property owned by their respective artists. |